Monday 7 March 2016

[MapleSEA] Boosting a character's damage range using SOUL ENCHANTER AND A (requires 10 soul shards) BOSS SOUL

Contents page: https://maplestoryseatips.blogspot.sg/2016/03/maplesea-contents-page-of-facebook-notes.html

Boss Soul and Soul Enchanter:
http://aminoapps.com/p/su60dt

A 30% Entry Soul Enchanter can be obtained at a low drop rate from normal monsters in normal monster maps.

A 60% Soul Enchanter can be obtained at a very low drop rate from expedition boss monsters.

There is no destruction for the eq/wep (equipment/weapon) which use soul enchanter(s).

This allows a +10 wa/ma boost at 500/1000 Soul Charge.

A boss soul can be obtained to further increase the total boost at 500/1000 Soul Charge, to a total of +20 wa/ma. An example of a boss is which does not cause death EXP, and which drops soul pieces, is Normal Hilla in Fight for Azwan.

10 Soul Shards are enough to be double-clicked in the inventory, to form a random boss soul.

Examples of the boss soul boost from Normal Hilla, are STR +15, DEX +15, INT +15, or LUK+15. There may also be a HP boost for Demon Avenger's primary stat HP.

For the Boss Soul's stat boosts:
1. Normal Crimson Queen, Normal Vellum, and Easy Magnus provide Primary Stat+24; or All Stats+15.
2. Normal Von Bon, and Normal Pierre provide ATT+5; Magic ATT+5; Primary Stat+20; Max HP+800; or All Stats+12.
3. Easy Arkarium provides Primary Stat+18.
4. Normal Von Leon, and Normal Hilla provide Primary Stat+15; or Magic ATT+4.
5. Normal Zakum provides Primary Stat+12.

Xenon has 3 primary stats (STR, DEX, and LUK), and no secondary stats.

Thank you.









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